2020-21 Panini Mosaic Basketball Mega Box - 8 packs per box - 8 cards per. Cramm HLS’ Helicopter Landing Grid (Heligrid) allows any helicopter or any UAV fitted with a harpoon to land or take-off from a helideck in fully safe conditions, without any assistance, even in rough seas and bad weather.T.I. The advantages of Heligrid which are so important for the off shore, maritime and naval industry, are applicable for land based grids as well. It can be installed on almost every existing building or newbuilding.īeing practically maintenance free, Heligrid offers low costs of ownership. Heligrid’s helicopter landing grids are used in the following markets: Oil & Gas, Maritime, Defense, Yachting, Real Estate, Drones Maximum Safety Cramm HLS offers with Heligrid a turnkey solution, custom made to meet any requirements of our clients, either safety wise or architectural wise regardless if it’s on sea or on land. The Heligrid in combination with a “harpoon rapid securing system” is a system with the aim securing a helicopter to the flight deck immediately after touchdown by engaging and locking of the helicopter harpoon onto a landing grid in the flight deck. While the harpoon is still latched onto the grid, the pilot can start up. The pilot will then ensure the helicopter has sufficient take-off power to create tension between the helicopter and the landing grid. At the last moment, the pilot disconnects the harpoon from the Heligrid, which is controlled from the cockpit. This allows the pilot to immediately reach a safe distance from the vessel. This makes a major contribution to safety, especially in rough weather conditions. The Heligrid construction is based on the supplementary requirements of STANAG 1276. Next to STANAG 1276, the complete design and construction work will meet the specific requirements and needs of the market. By improving continuously we are able to meet the highest standards every day. The design of the Heligrid landing grid is meeting the NATO standards, in accordance with STANAG 1276. The aim of the STANAG 1276 agreement is to enhance the safety of interoperations between NATO helicopters and ships using the harpoon/grid type of the rapid securing system and to prevent the unnecessary development of future systems which would not be interoperable with the existing rapid securing systems.Ĭramm HLS offers authority on all matters relating to the safe and compliant operation of helicopter landing areas – onshore, offshore and afloat. We use all our expertise, know-how and high-quality materials to meet the demands of our clients to the fullest extent and satisfaction.Hello! Twinkly here, today I'll show you a powerful Mega Knight deck. I used this deck to have a quite large number of wins, so let's see the informations. (I'm sorry if I used to many legendary cards.)ĭeck Information Deck Created by: C. Twinkly Minimum Recommended King Level: 6 Maximum Recommended King Level: 13 Arena Required: Serenity Peak (Wrong?) Average Elixir Cost: 4 (Wrong?) More Statistics: Go to Deck Builder Card Roles Mega Knight: The Mega Knight is a tank to protect troops that you spam on the arena. He can be used to force opponents to respond, as he is INSANELY powerful. So, the Mega Knight can be used to defend and attack. Poison: Of course, this is our first spell. The poison can be very effective in attacking spawners, and can kill a Wizard or Musketeer if they stayed in the Poison's radius. This is one of my favourite spells, the other being the Fireball, the Poison's twin. The Zap can be paired well with the Poison, as they can quickly kill enemies. The Zap can be also used to clear swarms (if you don't have Poison in your card selection). The Zap has same damage to the Electro Giant and Electro Dragon at the same level. Powerful, isn't it? Goblin Gang: The Goblin Gang is used to distract single-targeting troops, such as P.E.K.K.As, Princes, Giant Skeletons, and more. This card is used in defense, and if you want to use this card to attack, make sure you have a tank. Goblin Gang works best with tanks, such as the Mega Knight. Lumberjack: The Lumberjack is a great alternative to the Rage, as before he drops the Rage, he quickly attack enemies. However, this card can drop the Rage on the place you don't want to. so it's also a good idea to replace him with the Rage Spell. Ram Rider: The Ram Rider can be used to rush at enemy towers if they are interrupting you. When she charges, she deals 2x her normal damage, dealing 440 damage at level 9. This can also be used to be a secondary tank. Magic Archer: The Magic Archer is my favourite archer! His arrows can pass through enemies, quickly clearing swarms. She can dash without being hit, and she'll deal double damage! She also has Fast Speed and moderate health for only 3 Elixir! Wow! Strategy The Magic Archer with the Mega Knight combo is good too, because the Mega Knight tanks the Magic Archer and the Magic Archer protects the Mega Knight from air troops.
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